3-D Underwater Game

About the Game


What is Pulmo ?

Pulmo is a 3rd person action game created by four Monash University students for a final year studio project. The game features an underwater environment with emphasis on unique color changing mechanics.

Pulmo is built with OGRE engine and written mainly in C++, with some components using Lua and ActionScript.

Download Pulmo on


Check out some of the in-game screenshots of Pulmo.

The Team

Meet the people behind Pulmo.

Melissa Lam

Project Manager/Artist

HeSheng Bin

Lead Artist

Yathindu Hettiarachchige

Lead Programmer

Nicholas Suriadi

Gameplay Programmer